AN ACTION FOR VIRTUAL MUSEUMS
- A highly interactive and wide-reaching ViMM communication platform which will:
- enable focused contributions and discussion by everyone interested
- represent excellence in Virtual Museums
- provide a decision-support tool for stakeholders
- Key events at policy and practitioner/ stakeholder levels and extensive use of the media
- A clearer, evidence-based view of the impact of Virtual Museums and Digital Cultural Heritage on society and the economy
- A Manifesto and Roadmap for Action to be validated at the final ViMM international conference in 2019.
Museums and the Web is the only annual conference dedicated to exploring the on-line presentation of cultural, scientific and heritage content across institutions and around the world.
See all past conferences on-line and search papers here: http://www.museumsandtheweb.com/Read More
WG 1.1 – What is a Virtual Museum – Terms of Reference Scope and Objectives WG1.1 will: By Month 7, collect and publish on the ViMM platform as many as possible definitions available for virtual museums as an input...Read More
Scope and Objectives For each type of Virtual Museum there may be a different set of metadata necessary for describing the Virtual Museum as such, but also for describing the single elements / objects / entities /actions of a...Read More
Scope and Objectives By Month 7 WG 1.3 will create a list of international and European-level organisations whose scope of activity is relevant to VM/VCH and their future. The list will include organization such as ICOMOS,...Read More
Athens Time-Walk is an offline guide with 3D representations of Athens’ most famous archaeological sites.
This application presents you the cultural past of Athens in a virtual and augmented environment, featuring the famous site.
Download the app: https://play.google.com/store/apps/details?id=net.diadrasis.athensTimeWalkRead More
Today’s latest game engines and virtual reality devices make it possible to recreate ancient worlds and build experiences with a new aim in mind, not just to see the buildings in an ancient town, but feel as if you were back then.
During the last two years we have been working to process the archaeological information of the Iberian ancient town of Ullastret to a complete 3D model of the city that can be experienced in Virtual Reality.
A team of archaeologists, designers and programmers has translated all that data to a 3D complete model built with Unreal Engine, a videogame creation software that allows new immersive outputs like 360º videos and VR environments.
The script contains key elements from the Iberian culture: their totemic animals, the social prevalence of warriors… The users are immersed in the dream of a member of the Iberian elite, who returns to the town and remembers the first time he saw the great walls, the children playing in the streets, the courtyard where he learned to fight…
The HTC Vive kit allow us to literally teleport the visitors to those town of 2200 years ago. They can physically move in a 3x3m area, where they can wander by the streets, enter a room and take a close look to the amphoras… The project can be seen too in an immersive room suited for little groups in the archaeological site where they are sorrounded by screens showing the same story but adapted to this media.Read More